package { import flash.display.Sprite; import flash.events.Event; import flash.display.StageAlign; import flash.display.StageScaleMode; public class Main extends Sprite { public function Main():void { stage.scaleMode = StageScaleMode.NO_SCALE; stage.align = StageAlign.TOP_LEFT; stage.align = "TL"; init(); } private function init():void { for (var i:uint = 0; i < 100; i++) { var snow:Snowflake = new Snowflake(stage.stageWidth, stage.stageHeight); addChild(snow); } } } }